Portfolio
- Scriptie datavisualisatie
- voel het rijks 2.0 ( 2010)
- Directe manipulatie interface Wacom
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About
Ting Yuen 1984/Designer
TAG--> Datavisualisatie, Flash/html5. UXD, Visueel design, Interactie
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Links
Bronnen Agile
bronnen van http://www.jasperoudenaarden.nl/agile-ux/blog/artikelen/
Bronnenlijst
Boeken
- Beck, K. (1999). Extreme Programming Explained: Embrace Change. Addison-
Wesley Professional. - Buxton, B. (2007). Sketching User Experiences. Focal Press
- Cooper, A. (2003). About Face 2.0. Wiley Publiching Inc.
- Cooper, A. (2004). Inmates are ruling the asylum. Sams Publishing.
- Garrett, J. (2003). Elements of user experience. New Riders
- Kruchten, P. (2004). The Rational Unified Process: An Introduction. Boston:
- Addison Wesley.
- May, George S., R. E. Olds (1977). Auto Industry Pioneer. William B. Eerdmans
Publishing Company. - Meister, D. (1999). The History of Human Factors and Ergonomics. Lawrence
Erlbaum Associates. - Nielsen, J. (2000). Designing Web Usability. New Riders
- Norman, D. (2002). The Design of Everyday Things. Basic Books.
- P, Merholz et al. (2008). Subject to Change. (Adaptive Path) OʼReilly
- Roman., P. (2010). Agile Product Management with Scrum: Creating Products that
Customers Love. Addison Wesley Pub Co Inc - Simon, H. A. (1996). The Sciences of the Artificial (derde editie). MA: MIT Press
Artikelen
- Ambler, S. (2006). Agile Works in Practive.
- http://www.it-smc.com/Articles/Survey%20Says%20-%20Agile%20Works%20in%20Practice.pdf
- Ambler, S. (2008). Tailoring Usability into Agile Software Development
Projects. http://books.google.com/books?id=GOs10yGF3-cC&printsec=frontcover&dq=Maturing+Usability.+Quality+in+Software,+Interaction+and+Value&source=bl&ots=_9KDmbnpkp&sig=KPc0MECNJayQh7UnH4-dAamWzzY&hl=nl&ei=CRhmSvyC5X64Aae87zcBg&sa=X&oi=book_result&ct=result&reshttp: - Boehm, B. (1998). A Spiral Model of Software Development and Enhancement.
http://www.cs.umd.edu/class/spring2003/cmsc838p/Process/spiral.pdf - Boehm, B. (2005). Some Future Trends and Implications for Systems an Software
Engineering Processes. http://csse.usc.edu/csse/TECHRPTS/2006/usccse2006-603/usccse2006-603.pdf - Cockburn, A. (2003). People and Methodologies in Software Development.
Geraadpleegd op 27 oktober 2009 op http://alistair.cockburn.us/get/1889 - Lee, J. C. (2006). Embracing Agile Development of Usable Software Systems.
http://people.cs.vt.edu/~mccricks/papers/DC09-lee.pdf - Mirabeau. (z.d.) http://www2.emerce.nl/advertorials/Emerce-Mirabeau.pdf
- Nielsen, J. (2009). Agile Usability: Best Practices for User Experience on Agile
Development Projects. http://agileproductdesign.com/useful_papers/rite_method.pdf - NRC (2006). We leven te snel.http://www.safetygallery.com/NRC-20061223-Gaten%20in%20de%20tijd.pdf
- Overbeeke, K. Projectmanagement methoden – Een overzicht en indicatie van
toepasbaarheid. http://www.koosoverbeeke.nl/downloads/projectmanagement methodenoverzicht.pdf - Parsons, D. (2007). The Impact of Methods and Techniques on outcomes from Agile
software development projects. http://tur-www1.massey.ac.nz/~hryu/IFIPagile final draft.pdf - Patton, J. (2007). User Modeling. http://www.agileproductdesign.com/downloads/patton_user_modeling.ppt
- Royce, W. (1970), “Managing the Development of Large Software Systems”
http://www.cs.umd.edu/class/spring2003/cmsc838p/Process/waterfall.pdf - Sutherland, J. (2004). Agile Development: Lessons learned from the first Scrum.
http://jeffsutherland.com/scrum/FirstScrum2004.pdf - Sy, D. (2007). Adapting Usability Investigations for Agile User-centered Design.
http://www.usabilityprofessionals.org/upa_publications/jus/2007may/agile-ucd.pdf - Takeuchi, T., Nonaka, I. (1986). The New Product Development Game.
http://apln-richmond.pbwiki.com/f/New New
Prod Devel Game.pdf - Temkin, B. (2007). The Customer Experience Index, 2007. www.rightnow.com/pdf/CustomerExperienceIndex(2007).pdf
- Tory, M., Möller, T. (2004). Human Factors in Visualization Research. http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.11.1698&rep=rep1&type=pdf
- ACM Queue. (2004). Opinion: The Demise of the Waterfall Model is Immenent.
http://queue.acm.org/detail.cfm?id=971573 - Arnoland (weblog van Jonathan Arnowitz) (2009) Agile & UX. Geraadpleegt op 2
december 2009 op http://arnoland.blogspot.com/2009/10/agile-ux.html - Agileadvice (2006). http://www.agileadvice.com/archives/2006/09/practices_of_ag.html
- Agile Business (2005). Implementing Agile –top-down or bottum-up. http://businessagile.blogspot.com/2005/10/implementing-agile-top-down-orbottom.html
- Agile Blog (2008). Importance of Scrum Meeting and Kaizen Line stoppages.
http://agileworld.blogspot.com/2008/08/importance-of-scrum-meeting-andkaizen.html - Agile Holland (2008). Agile is niet Sexy. http://agileholland.com/nl/blog-entry/agile-niet-sexy
- Agile Manifesto (2001) Manifesto for Agile Software Development. http://agilemanifesto.org/
- Agilemodeling. (z.d.). Examining the Agile Cost of Change Curve. http://www.agilemodeling.com/essays/costOfChange.htm
- Agilemodeling. (z.d.). Introduction to User Stories. http://www.agilemodeling.com/artifacts/userStory.htm
- Adaptive Path (2007). Peter Merholz Asks Jess McMullin About The Designer as
Facilitator. http://www.adaptivepath.com/ideas/essays/archives/000822.php - Adaptive Path (2009). History and context of User Experience Design. http://www.adaptivepath.com/blog/2009/03/11/history-and-context-of-userexperience-design/
- Agile 42 (2009). Multifarious – The Scrum Master. Geraadpleegd op 12 november
2009 op http://www.agile42.com/cms/articles/2009/10/19/multifarious-scrum-master/ - Agileadvice (2006). The Seven Core Practices of Agile Work. http://www.agileadvice.com/archives/2006/09/practices_of_ag.html
- AgileProductDesign (2008). Twelve emerging best practices for adding UX work to
Agile development. http://www.agileproductdesign.com/blog/emerging_best_agile_ux_practice.html - AgileProductDesign (2008). The product owner and the productshaped role.
http://www.agileproductdesign.com/blog/2009/product_owner_and_problem_shaped_hole.html - AgileProductDesign (2008). The new user story backlog is a map. http://www.agileproductdesign.com/blog/the_new_backlog.html
- AgileProductDesign (2008). Holistic Agile Product Design and Development.
http://www.agileproductdesign.com/blog/agile_product_development.html - Atos Origin Blog (2008). http://adi.atosoriginblog.nl/2008/11/12/lean-software-development/
- Bits & Chips. (2007). Agile is niet de silver bullet, maar gewoon de volgende stap.
http://www.bitschips.nl/nieuws/interviews/bekijk/artikel/agile-is-niet-de-silver-bullet-maar-gewoon-devolgende-stap.html - Bits & Chips. (2007). Agile Scrum maakt complexiteit eenvoudig beheersbaar.
http://www.bitschips.nl/nieuws/bekijk/artikel/agile-scrum-maakt-complexiteit-eenvoudigbeheersbaar.html - Bits & Chips (2007). Scrum werkt, bijna altijd. http://www.bits-chips.nl/nieuws/bekijk/artikel/scrum-werkt-bijna-altijd.html
Blog Eric Lee (Msdn) (2009). The Scrummaster Role. http://blogs.msdn.com/elee/archive/2009/12/11/the-scrummaster-role.aspx
Boxes And Arrows (2009). Intergating Prototyping Into Your Design Process.
Geraadpleegd op 6 januari 2010 op
http://www.boxesandarrows.com/view/integrating - Business Standard. (2004) Assembly line not for software. http://www.businessstandard.com/india/storypage.php?autono=190527
- Computable. (1996). Een nieuw denkmodel voor informatisering. http://www.computable.nl/artikel/ict_topics/development/1368962/1277180/eennieuw-denkmodel-voor-informatisering.html
- Computable. (2008). Agile projectmanagement is kritische succesfactor.
http://www.computable.nl/artikel/ict_topics/development/2741469/1277180/agileprojectmanagement-is-kritische-succesfactor.html - Computable. (2009). Op weg met open source: 5 richtingaanwijzers. http://www.computable.nl/artikel/ict_topics/open_source/3174923/1277105/op-wegmet-open-source-5-richtingaanwijzers.html
- Design Driven Development (2007). Manifesto and Philosophy of D3. http://www.designdrivendevelopment.org/explore/
- Design for Usability – World Usability Day at TU Delft (2009). Series of Presentation
about Usability (1:58:20). http://collegerama.tudelft.nl/mediasite/SilverlightPlayer/Default.aspx?peid=7d0ec5e257d74d6cb15d7c0fab460a1c - Evantage Consulting – User Experience Blog (2009). Nine Essential Characteristics
of Good UX Designer.http://userexperience.evantageconsulting.com/2009/07/characteristics-good-uxdesigners/ - Ferry den Dopper Blog (2009). Agile usability, (hoe) werkt dat? http://www.den-dopper.com/2009/05/08/agile-usability-hoewerkt-dat/
- Freelancefolder (2009). Ten Characteristics of a Good Client. http://freelancefolder.com/characteristics-of-a-good-client/
- Google Blog (2009). Introducing the Google Chrome OS. http://googleblog.blogspot.com/2009/07/introducing-google-chrome-os.html
- Graphicdesignbasics (2009). Top Characteristics of Creative Designers – Part2.
http://www.graphicdesignbasics.com/2009/topcharacteristics-
of-creative-designers-part-ii.html - HowToHireAWebdesigner (z.d.). What is a Great Web Designer?. http://www.howtohireawebdesigner.com/great-web-designer.html
- Infogistics (2009). History of User Experience. http://community.infragistics.com/pixel8/media/p/95683.aspx
- Infragistics (z.d.). The ROI of User Experience. http://www.infragistics.com/services/ux/default.aspx#UXUserExperienceServices
InfoQ. (2008). What is Sprint Zero? Why was it Introduced? http://www.infoq.com/news/2008/09/sprint_zero - Infovis-wiki (z.d.). User-Centered Design (model).http://www.infovis-wiki.net/index.php/User-Centered_Design
- Interaction-Design.org (z.d.). User Experience – UX. http://interaction-design.org/encyclopedia/user_experience_or_ux.html
- JJG.net – Website Jesse James Garrett (z.d.). The Elements of User Experience.
http://www.jjg.net/elements/ - Kickerstudio (2008). The Disciplines of User Uxperience Design. http://www.kickerstudio.com/blog/2008/12/the-disciplines-of-userexperience
- Lbi Lostboys. (2009) De ideale Agile methode. http://lbi.lostboys.nl/prikbord/de-ideale-agile-methode
- Maria Giudice – Slideshare (2008). Canʼt we just all get along? HCD meets Agile. http://www.slideshare.net/mgiudice/humancentered-design-meets-agiledevelopment-presentation-625465
- Man with no blog.(2007) Designers versus Developers?
http://manwithnoblog.com/2007/04/01/designers-verses-developers
Naar Voren (z.d.). Agile (Web)Ontwikkeling. http://naarvoren.nl/artikel/agile_webontwikkeling/ - Paperleaf (2009). 6 Characteristics of the Succesful Designer.
http://www.paper-leaf.com/blog/2009/09/6-characteristics-of-thesuccessful-designer - Peter Boersma– Slideshare (2009). User Experience Deliverables in Practice
http://www.slideshare.net/pboersma/ux-deliverables-in-practice-1466984 - Scrum Methodology. (2009). Scrum Sprint Zero. http://scrummethodology.com/scrum-sprint-zero/
- Semantic Studios (2004). User Experience Design. http://semanticstudios.com/publications/semantics/000029.php
- STC Usability & User Experience Community (1998). Summary of ʻTen Guidelines for
User-Centered Web Designʼ. http://www.stcsig.org/usability/topics/articles/ucd_web_devel.html - Tarm.Fi (2005). Donʼt draw diagrams of wrong practices – or: Why do people still
believe in the Watervall model. http://tarmo.fi/blog/2005/09/09/dont-draw-diagrams-of-wrong-practices-or-whypeople-still-believe-in-the-waterfall-model - Tea with Teresa (2009). What the Heck is User Experience Design??!! (13.40min)
http://www.teawithteresa.com/?s=jesse+james&submit.x=0&submit.y=0 - Techrepublic. (2006) Understanding the pros and cons of the Waterfall Model of
software development. http://articles.techrepublic.com.com/5100-10878_11-6118423.html - Todd ZakiWarfel – SlideShare (2008). Agile & Paper Prototyping. http://www.slideshare.net/toddwarfel/agile-and-paper-prototypingpresentation
Triceps. (2009). Technologische ontwikkelingen gaan snel. http://www.triceps.nl/blog/?p=407 - Twitter – Tweet of Adaptive Path (2009). http://twitter.com/AdaptivePath/statuses/4851850378
- Ugleah – Blog of Leah Buley (AdaptivePath) (2009). Being UX Team of One.
http://www.ugleah.com/ux-team-of-one/ - Useit – Jakob Nielsen Blog (2009). Agile User Experience Projects. http://www.useit.com/alertbox/agile-user-experience.html
- UXDesign (z.d.). UX Design Defined. http://uxdesign.com/ux-defined
- UXDesign (2008). Agile 2008 Alan Cooper Interview. http://uxdesign.com/events/article/alan-cooper-interview-agile-08/51
- Uxmatters (2005). Welcome to Uxmatters. http://www.uxmatters.com/mt/archives/2005/11/welcome-to-uxmatters.php
- UXMatters (2006). Clash of the Titans: Agile and UCD. http://www.uxmatters.com/mt/archives/2006/12/clash-of-the-titans-agile-and-ucd.php
Uxmatters (2007). Sharing Ownership of UX. http://www.uxmatters.com/mt/archives/2007/05/sharing-ownership-of-ux.php - UXMatters (2009). Can UX be Agile. http://www.uxmatters.com/mt/archives/2009/10/can-ux-be-agile.php
- UXPassion (z.d.). User Experience Return of Investment. http://www.uxpassion.com/2009/10/ux-roi-user-experience-return-on-investment/
- Vimeo of Adaptive Path (2009). Jesse James Garrett – UX Week 2009. http://vimeo.com/6952223
- Websthatwork (2008). Characteristics of a True Programmer. http://websthatwork.blogspot.com/2008/11/characteristics-of-trueprogrammer.html
