Bronnen Agile

bronnen van



  1. Beck, K. (1999). Extreme Programming Explained: Embrace Change. Addison-
    Wesley Professional.
  2. Buxton, B. (2007). Sketching User Experiences. Focal Press
  3. Cooper, A. (2003). About Face 2.0. Wiley Publiching Inc.
  4. Cooper, A. (2004). Inmates are ruling the asylum. Sams Publishing.
  5. Garrett, J. (2003). Elements of user experience. New Riders
  6. Kruchten, P. (2004). The Rational Unified Process: An Introduction. Boston:
  7. Addison Wesley.
  8. May, George S., R. E. Olds (1977). Auto Industry Pioneer. William B. Eerdmans
    Publishing Company.
  9. Meister, D. (1999). The History of Human Factors and Ergonomics. Lawrence
    Erlbaum Associates.
  10. Nielsen, J. (2000). Designing Web Usability. New Riders
  11. Norman, D. (2002). The Design of Everyday Things. Basic Books.
  12. P, Merholz et al. (2008). Subject to Change. (Adaptive Path) OʼReilly
  13. Roman., P. (2010). Agile Product Management with Scrum: Creating Products that
    Customers Love. Addison Wesley Pub Co Inc
  14. Simon, H. A. (1996). The Sciences of the Artificial (derde editie). MA: MIT Press


  1. Ambler, S. (2006). Agile Works in Practive.
  3. Ambler, S. (2008). Tailoring Usability into Agile Software Development
  4. Boehm, B. (1998). A Spiral Model of Software Development and Enhancement.
  5. Boehm, B. (2005). Some Future Trends and Implications for Systems an Software
    Engineering Processes.
  6. Cockburn, A. (2003). People and Methodologies in Software Development.
    Geraadpleegd op 27 oktober 2009 op
  7. Lee, J. C. (2006). Embracing Agile Development of Usable Software Systems.
  8. Mirabeau. (z.d.)
  9. Nielsen, J. (2009). Agile Usability: Best Practices for User Experience on Agile
    Development Projects.
  10. NRC (2006). We leven te snel. 
  11. Overbeeke, K. Projectmanagement methoden – Een overzicht en indicatie van
    toepasbaarheid. methodenoverzicht.pdf
  12. Parsons, D. (2007). The Impact of Methods and Techniques on outcomes from Agile
    software development projects. final draft.pdf    
  13. Patton, J. (2007). User Modeling.
  14. Royce, W. (1970), “Managing the Development of Large Software Systems”
  15. Sutherland, J. (2004). Agile Development: Lessons learned from the first Scrum.
  16. Sy, D. (2007). Adapting Usability Investigations for Agile User-centered Design.
  17. Takeuchi, T., Nonaka, I. (1986). The New Product Development Game. New
    Prod Devel Game.pdf
  18. Temkin, B. (2007). The Customer Experience Index, 2007.
  19. Tory, M., Möller, T. (2004). Human Factors in Visualization Research.
  20. ACM Queue. (2004). Opinion: The Demise of the Waterfall Model is Immenent.
  21. Arnoland (weblog van Jonathan Arnowitz) (2009) Agile & UX. Geraadpleegt op 2
    december 2009 op
  22. Agileadvice (2006).
  23. Agile Business (2005). Implementing Agile –top-down or bottum-up.
  24. Agile Blog (2008). Importance of Scrum Meeting and Kaizen Line stoppages.
  25. Agile Holland (2008). Agile is niet Sexy.
  26. Agile Manifesto (2001) Manifesto for Agile Software Development.
  27. Agilemodeling. (z.d.). Examining the Agile Cost of Change Curve.
  28. Agilemodeling. (z.d.). Introduction to User Stories.
  29. Adaptive Path (2007). Peter Merholz Asks Jess McMullin About The Designer as
  30. Adaptive Path (2009). History and context of User Experience Design.
  31. Agile 42 (2009). Multifarious – The Scrum Master. Geraadpleegd op 12 november
    2009 op
  32. Agileadvice (2006). The Seven Core Practices of Agile Work.
  33. AgileProductDesign (2008). Twelve emerging best practices for adding UX work to
    Agile development.
  34. AgileProductDesign (2008). The product owner and the productshaped role.
  35. AgileProductDesign (2008). The new user story backlog is a map.
  36. AgileProductDesign (2008). Holistic Agile Product Design and Development.
  37. Atos Origin Blog (2008).
  38. Bits & Chips. (2007). Agile is niet de silver bullet, maar gewoon de volgende stap.
  39. Bits & Chips. (2007). Agile Scrum maakt complexiteit eenvoudig beheersbaar.
  40. Bits & Chips (2007). Scrum werkt, bijna altijd.
    Blog Eric Lee (Msdn) (2009). The Scrummaster Role.
    Boxes And Arrows (2009). Intergating Prototyping Into Your Design Process.
    Geraadpleegd op 6 januari 2010 op
  41. Business Standard. (2004) Assembly line not for software.
  42. Computable. (1996). Een nieuw denkmodel voor informatisering.
  43. Computable. (2008). Agile projectmanagement is kritische succesfactor.
  44. Computable. (2009). Op weg met open source: 5 richtingaanwijzers.
  45. Design Driven Development (2007). Manifesto and Philosophy of D3.
  46. Design for Usability – World Usability Day at TU Delft (2009). Series of Presentation
    about Usability (1:58:20).
  47. Evantage Consulting – User Experience Blog (2009). Nine Essential Characteristics
    of Good UX Designer.
  48. Ferry den Dopper Blog (2009). Agile usability, (hoe) werkt dat?
  49. Freelancefolder (2009). Ten Characteristics of a Good Client.
  50. Google Blog (2009). Introducing the Google Chrome OS.
  51. Graphicdesignbasics (2009). Top Characteristics of Creative Designers – Part2.
  52. HowToHireAWebdesigner (z.d.). What is a Great Web Designer?.
  53. Infogistics (2009). History of User Experience.
  54. Infragistics (z.d.). The ROI of User Experience.
    InfoQ. (2008). What is Sprint Zero? Why was it Introduced?
  55. Infovis-wiki (z.d.). User-Centered Design (model).
  56. (z.d.). User Experience – UX.
  57. – Website Jesse James Garrett (z.d.). The Elements of User Experience.
  58. Kickerstudio (2008). The Disciplines of User Uxperience Design.
  59. Lbi Lostboys. (2009) De ideale Agile methode.
  60. Maria Giudice – Slideshare (2008). Canʼt we just all get along? HCD meets Agile.
  61. Man with no blog.(2007) Designers versus Developers?
    Naar Voren (z.d.). Agile (Web)Ontwikkeling.
  62. Paperleaf (2009). 6 Characteristics of the Succesful Designer.
  63. Peter Boersma– Slideshare (2009). User Experience Deliverables in Practice
  64. Scrum Methodology. (2009). Scrum Sprint Zero.
  65. Semantic Studios (2004). User Experience Design.
  66. STC Usability & User Experience Community (1998). Summary of ʻTen Guidelines for
    User-Centered Web Designʼ.
  67. Tarm.Fi (2005). Donʼt draw diagrams of wrong practices – or: Why do people still
    believe in the Watervall model.
  68. Tea with Teresa (2009). What the Heck is User Experience Design??!! (13.40min)
  69. Techrepublic. (2006) Understanding the pros and cons of the Waterfall Model of
    software development.
  70. Todd ZakiWarfel – SlideShare (2008). Agile & Paper Prototyping.
    Triceps. (2009). Technologische ontwikkelingen gaan snel.
  71. Twitter – Tweet of Adaptive Path (2009).
  72. Ugleah – Blog of Leah Buley (AdaptivePath) (2009). Being UX Team of One.
  73. Useit – Jakob Nielsen Blog (2009). Agile User Experience Projects.
  74. UXDesign (z.d.). UX Design Defined.
  75. UXDesign (2008). Agile 2008 Alan Cooper Interview.
  76. Uxmatters (2005). Welcome to Uxmatters.
  77. UXMatters (2006). Clash of the Titans: Agile and UCD.
    Uxmatters (2007). Sharing Ownership of UX.
  78. UXMatters (2009). Can UX be Agile.
  79. UXPassion (z.d.). User Experience Return of Investment.
  80. Vimeo of Adaptive Path (2009). Jesse James Garrett – UX Week 2009.
  81. Websthatwork (2008). Characteristics of a True Programmer. 

One thought on “Bronnen Agile”

Leave a Reply

Your email address will not be published.

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>